﻿package mortal.game.model
{
    import flash.utils.*;

    public class BossAreaInfo extends Object
    {
        public var id:int;
        public var name:String;
        public var mapId:int;
        public var px:int;
        public var py:int;
        public var boss:Array;
        public var plans:Array;

        public function BossAreaInfo()
        {
            this.boss = [];
            this.plans = [];
            return;
        }// end function

        public function updateData(param1:Dictionary) : void
        {
            return;
        }// end function

    }
}
